[delta_v] Hyperioids...

Elliott Belser delta_v@AmbrosiaSW.com
Sat, 20 Apr 2002 14:46:27 -0700


>You could try making a string of missions with the Hyperioids?  I'm not sure
>if this hs been done yet, though - there might already be a Hyperioid
>string.  But to the extent of my knowledge, Hyperioids have nothing
>associated with them other than randomly placed ships that can't/won't move.

First, they won't move, they can.

There are projected plugins that feature the Hyperioids.  However, 
they might go into that big Vaporware vault in the sky, so go for it.