[delta_v] Possible rewrite of the mission strings so as to not be so restrictive

Glenn Matthews delta_v@AmbrosiaSW.com
Sat, 1 Jun 2002 22:37:29 -0400 (EDT)


On Fri, 31 May 2002, Colin Barrett wrote:

> That's one of the complaints I hear over and over, that the mission strings
> are way to restrictive. Does anyone else think it's a good idea? Or am I
> just a crazed lunatic.

Personally I'd agree that they are a bit linear, what with only one major
plotline allowed per pilot. I was hoping that the ncbs would be used to
give us cool stuff like truly interconnected and branched plotlines.
However, it would seem that ATMOS decided to go for length and depth of
story rather than interactivity - that was their design decision to make,
and I respect that (EVN certainly has the most involving story I've seen
in a game since Frozen Heart), even though I personally would disagree
with it.

Now, what "idea" are you asking about? Are you suggesting that ATMOS do a
massive revision of the mission structure for the next release of EVN? I
hope not, 'cause it ain't gonna happen. Or are you suggesting that a
developer write a plug to do this? That *could* be done, I suppose, but
it'd be a far bigger undertaking than I would want to attempt.

In short, I agree with the sentiment, but think you're a lunatic for
trying to get things changed at this point. :-)

Glenn
--
Glenn Matthews
gte525v@prism.gatech.edu

"A scientist can discover a new star but he cannot make one.
He would have to ask an engineer to do it for him."