[delta_v] Ship Angles
evilmachine
delta_v@AmbrosiaSW.com
Sat, 15 Jun 2002 15:04:58 -0700
Haha, no, it isn't anywhere near Frozen Heart. God I couldn't stand the
animation in that one. Actually, ships rendered like this come out pretty
much just like the original ones. I've made a few ships already, and they
all look pretty good in-game. Oh, and also I use 60 field of view, I think.
> Isn't that a bit extreme, like Frozen heart extreme?
>
>> I use a 45 degree angle view from the floor up for the main angle of the
>> ship, and for turning, it depends on the ship. I usually go with 15
>> degrees.
>>
>> alex
>>
>>> Hey all
>>>
>>> I have been creating ships for nova, all is going well except that when I
>>> use the shan resource, with Nova tools, to place weapon origins they "move"
>>> relative to the ship. What I was wondering was at what angle do the ships
>>> spin and what kind of perspective should they have ie orthographic.
>>>
>>> Any response or suggestions would be appreciated
>>>
>>> Cheers
>>>
>>> Fraize
>>>
>>> Captain of the stolen non-Culture ship the Clear Air Turbulence
>>
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