[delta_v] Ship Angles

evilmachine delta_v@AmbrosiaSW.com
Sat, 15 Jun 2002 15:04:58 -0700


Haha, no, it isn't anywhere near Frozen Heart.  God I couldn't stand the
animation in that one.  Actually, ships rendered like this come out pretty
much just like the original ones.  I've made a few ships already, and they
all look pretty good in-game.  Oh, and also I use 60 field of view, I think.

> Isn't that a bit extreme, like Frozen heart extreme?
> 
>> I use a 45 degree angle view from the floor up for the main angle of the
>> ship, and for turning, it depends on the ship.  I usually go with 15
>> degrees.
>> 
>> alex
>> 
>>> Hey all
>>> 
>>> I have been creating ships for nova, all is going well except that when I
>>> use the shan resource, with Nova tools, to place weapon origins they "move"
>>> relative to the ship.  What I was wondering was at what angle do the ships
>>> spin and what kind of perspective should they have ie orthographic.
>>> 
>>> Any response or suggestions would be appreciated
>>> 
>>> Cheers 
>>> 
>>> Fraize
>>> 
>>> Captain of the stolen non-Culture ship the Clear Air Turbulence
>> 
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