[delta_v] Re: Holographic Escorts
delta_v@AmbrosiaSW.com
delta_v@AmbrosiaSW.com
Tue, 21 May 2002 18:33:31 EDT
In a message dated 5/21/02 12:20:27, delta_v-request@AmbrosiaSW.com writes:
<< 1) While having escorts can be nice for intimidating pirates and other
baddies, they do take-up a Lot of weapons/former-cargo space. And you
lose your investment if they get too shot-up in battle. Now, if you want
to retain cargo space And not lose your investment, why not try...
Holographic escorts.
Say, 40 tons and $2M for the basic equipment, but buy Modules for
each of the various escort types. The modules would not take-up any
space, would cost about an extra $1M each, would have to be bought from
the homeworld of that ship type, and would be user-selectable from the
Secondary Weapons array. BTW, these virtual-ships show-up as targets on
enemy radar, but cannot fire and cannot be injured in combat, although
they Can follow all the fleet commands possible in EVN. >>
an interesting idea, but tell me, how exactly does a hologram hold cargo,
seeing as it isnt really there?