[delta_v] No Holograms
Luke Haub
delta_v@AmbrosiaSW.com
Wed, 29 May 2002 19:56:18 -0500
----- Original Message -----
From: evilmachine <evilmachine@mac.com>
Date: Wed, 29 May 2002 14:52:33 -0700
To: <delta_v@AmbrosiaSW.com>
Subject: [delta_v] Re: delta_v digest, Vol 1 #169 - 12 msgs
I think your right, maybe we should drop the whole subject.
> Yes, it's a very simple concept to grasp, but it's not fair in any way. If
> the ships don't dissipate, then your enemies will endlessly try to attack
> these things. Then what happens? You could sit next to your enemy for an
> hour and watch him attack the holograms. Don't you think by then they'd get
> the point? Oh, and here's something I don't think anyone's touched on yet;
> if they're holograms, they wouldn't show up on the ship's radar, would they?
> So all a ship's captain would have to do is take a look on the map, and say
> "Hey, this doesn't add up!" and then it's over. Also, you're talking about
> this like the player is the only one in the galaxy who knows that there's
> holographic ships. If it's something that's sold on the market, then other
> captains would know about it, and when they're shooting at a ton of ships
> that won't die, you'd figure they'd think that it's a hologram.
>
> So basically I'm saying that it's not fair unless the ships could be shot
> down, in ONE shot of any weapon. Otherwise you might as well make an outfit
> that makes you invincible, cause that's what you're gonna be anyway.
>
> alex
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>
---------------
Sorgath
Sorgath@email.com
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