[delta_v] Multiplayer
cookimon
delta_v@AmbrosiaSW.com
Thu, 30 May 2002 11:25:02 -0500
ok this has been discussed to death....the only multiplayer spinoff
that could possibly work of EV would be a deatchmatch game using ev
ships. just so there is no confusion from some of the idiots that
post here, by deatchmatch i mean a game where you would arrange games
in a "room" setup ships and then kill each other. ala Ares style
multiplayer, where you try to kill the other player. the games would
be organized on a peer2peer basis only, or with a service like
gameranger. no missions, no storylines, no real-time game where
people all over the world join in. the logistics of such a game are
impossible with ambrosia's budget or programmer base. so PLEASE, no
further mention of such a thing occuring here, if you want mp
capabilities so badly, just create an ev skin for ares or something.
ive debated this (as we all have) for years ('94 '95 '96 '97 '98
'99...) and ive always come to the same conclusion (as we all have).
and continuing the rant...
This is a plug developer's mailing list, i dont appreciate getting
stupid comments about whether or not something is a forklift or not
(send that person an email privately). this list is for teching
assistance only.
heed my guidance or i may sic a purple smurf on you
--cookimon
"dont throw the baby out with the bathwater, unless its floating face down!"
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