[delta_v] Multiplayer

Andrew Carne delta_v@AmbrosiaSW.com
Thu, 30 May 2002 17:00:10 -0700


sorry i brought it up

On Thursday, May 30, 2002, at 08:44 AM, Paul Giampaolo wrote:

>> It was just an idea.  I think it could work, al they would have to do
>> would be assign other players in place of the ai ships.
>>
>> With plugins, it would be hard, but maybe you could upload them to some
>> master server or something.  if they tried hard enough im sure they
>> could make it fun.
>
> Thats not all you'd have to do. Instead of keeping track of 1 ship and
> radnomly generating the others based on preset parameteres, you would 
> have
> to dynamically keep track of countless players. Also you would have to
> entirely scrap the date system. Many other problems crop up too. This 
> has
> been discussed ad nauseum and I don't know why people keep bringing it 
> up.
> Yes, it would be cool and I'd like to see it, but it ain't happening.
>
>
>
> -----
> Paul Giampaolo
> prg@smellycat.com
> ICQ# 72962714
>
>
> _______________________________________________
> delta_v mailing list
> delta_v@AmbrosiaSW.com
> http://mail.AmbrosiaSW.com/cgi-bin/mailman/listinfo/delta_v